Epicgames

Engine Programmer Intern

Epicgames

London · Posted Aug 20

Software Engineering Onsite
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Engine Programmer Intern at Epic Games working on a new serialization stack for Unreal Engine, with feature ownership from proposal to shipped code. Requires strong C++ fundamentals, memory management, and interest in low-level systems like file formats, binary data, and engine internals. Collaboration across engine teams to integrate serialization tooling and maintain data integrity.

What they are looking for

C++ Memory-management Data-structures File-formats Low-level-systems-programming

Details

Work type
Onsite
Remote eligible
No

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