Game Research & Development Intern, Engine Research
TencentAustralia-New South Wales-Sydney · Posted Jun 03
Internship focusing on researching and developing advanced techniques in graphics and machine learning for game development, including 3D geometric learning, remeshing and UV optimization, physically-based animation and simulation, machine learning for computer graphics, motion planning in virtual city, character locomotion and control, realistic image synthesis and real-time rendering techniques, and tools/pipelines to enable these technologies in the game development environment. Requires strong coding in C++, Python, and TensorFlow/Torch; graduate students in master or PhD programs preferred; familiarity with game engines, graphics APIs, and GPU programming is a plus.
What they are looking for
Details
- Work type
- Onsite
- Remote eligible
- No
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