Junior Gameplay Programmer for Team ASOBI (PlayStation Studios) in Tokyo area. Onsite full-time (permanent or contract). Responsibilities include implementing player controls and gameplay mechanics, rapid prototyping, collaborating with systems programmers, designers and artists, learning in-house gameplay engine and tools. Requires passion for game design and knowledge of C++, physics engines, and related algorithms. Note: practical test may be required.
What they are looking for
Details
- Work type
- Onsite
- Remote eligible
- No
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