Internship focusing on researching and developing advanced techniques in 3D geometric learning, remeshing and UV optimization, physically-based animation and simulation, machine learning for computer graphics, motion planning in virtual cities, character locomotion and control, and real-time rendering, with tools and pipelines for game development.
What they are looking for
Details
- Work type
- Onsite
- Compensation
- Paid
- Remote eligible
- No
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