Internship role for a Game Site Reliability Engineer focusing on SRE lifecycle tasks such as CI/CD pipeline optimization, automated deployments, and real-time system monitoring. Responsibilities include architecture collaboration for high-availability systems, documentation, and performance benchmarking/tuning of core infrastructure under high concurrency. Full-time for 3–6 months (longer internship preferred) in Malaysia. Tech stack includes Linux/Unix, networking (TCP/IP, DNS), containerization (Docker/Kubernetes), and cloud services (AWS/GCP/Azure/Tencent Cloud); programming in Python or Shell scripting and knowledge of SQL/database operations. Familiarity with AI model deployment or maintenance is a plus.
What they are looking for
Details
- Work type
- Onsite
- Remote eligible
- No
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